Rhythmatica
May 2025 - Present
Rhythmatica is an in-development adaptive music authoring application built in and integrated with my C++ game engine, Adagio. A composer can use it to structure looping and transitional musical segments in vertically aligned collections called strata. It supports both rendered audio playback (.wav, .mp3, etc.) and real-time MIDI instruments. Please look forward to more information on this page in the near future as the project reaches completion.