HardDriverz

January 2025 — May 2025
Solo Programmer and Music Composer
Unreal Engine 5, Blueprint, MetaSounds

I composed all music featured in the game’s trailer.

HardDriverz is an arcade racing game where players can customize their karts to compete through fun, twisty, futuristic tracks that defy gravity. I was primarily responsible for the game's audio, implementing all audio assets, programming all audio systems, making the majority of the game's sound effects, and contributing two music tracks to the game's soundtrack. I assisted the lead Game Designer Colin Park in defining a vision for the game’s audio and communicating with other composers and a voice actor. Early in production, I also worked on the kart physics and controller, creating the original prototype for the game's dynamic gravity system.

Play the game for free on Steam.